Fix scene marker/gallery chapter update overwriting created at date (#3945)

* Add UpdatePartial to gallery chapter
* Add UpdatePartial to gallery marker
* Fix UI, use yup and useFormik
This commit is contained in:
DingDongSoLong4
2023-07-27 01:44:06 +02:00
committed by GitHub
parent b3fa3c326a
commit 2ae30028ac
17 changed files with 599 additions and 479 deletions

View File

@@ -287,6 +287,29 @@ func (_m *SceneMarkerReaderWriter) Update(ctx context.Context, updatedSceneMarke
return r0
}
// UpdatePartial provides a mock function with given fields: ctx, id, updatedSceneMarker
func (_m *SceneMarkerReaderWriter) UpdatePartial(ctx context.Context, id int, updatedSceneMarker models.SceneMarkerPartial) (*models.SceneMarker, error) {
ret := _m.Called(ctx, id, updatedSceneMarker)
var r0 *models.SceneMarker
if rf, ok := ret.Get(0).(func(context.Context, int, models.SceneMarkerPartial) *models.SceneMarker); ok {
r0 = rf(ctx, id, updatedSceneMarker)
} else {
if ret.Get(0) != nil {
r0 = ret.Get(0).(*models.SceneMarker)
}
}
var r1 error
if rf, ok := ret.Get(1).(func(context.Context, int, models.SceneMarkerPartial) error); ok {
r1 = rf(ctx, id, updatedSceneMarker)
} else {
r1 = ret.Error(1)
}
return r0, r1
}
// UpdateTags provides a mock function with given fields: ctx, markerID, tagIDs
func (_m *SceneMarkerReaderWriter) UpdateTags(ctx context.Context, markerID int, tagIDs []int) error {
ret := _m.Called(ctx, markerID, tagIDs)