[Files Refactor] Performance tuning (#2865)

* Don't load image files by default
* Don't load gallery files by default
* Don't load scene files by default
* Retry locked transactions forever
* Don't show release notes if config not loaded
* Don't translate path slashes in export
This commit is contained in:
WithoutPants
2022-09-01 17:54:34 +10:00
parent 0b534d89c6
commit 273cf0383d
94 changed files with 2611 additions and 981 deletions

View File

@@ -27,7 +27,7 @@ type GenerateMarkersTask struct {
func (t *GenerateMarkersTask) GetDescription() string {
if t.Scene != nil {
return fmt.Sprintf("Generating markers for %s", t.Scene.Path())
return fmt.Sprintf("Generating markers for %s", t.Scene.Path)
} else if t.Marker != nil {
return fmt.Sprintf("Generating marker preview for marker ID %d", t.Marker.ID)
}
@@ -57,7 +57,7 @@ func (t *GenerateMarkersTask) Start(ctx context.Context) {
}
ffprobe := instance.FFProbe
videoFile, err := ffprobe.NewVideoFile(t.Scene.Path())
videoFile, err := ffprobe.NewVideoFile(t.Scene.Path)
if err != nil {
logger.Errorf("error reading video file: %s", err.Error())
return
@@ -83,7 +83,7 @@ func (t *GenerateMarkersTask) generateSceneMarkers(ctx context.Context) {
}
ffprobe := instance.FFProbe
videoFile, err := ffprobe.NewVideoFile(t.Scene.Path())
videoFile, err := ffprobe.NewVideoFile(t.Scene.Path)
if err != nil {
logger.Errorf("error reading video file: %s", err.Error())
return