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Don't add duplicate scenes,galleries to the DB
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@@ -46,9 +46,15 @@ func (t *ScanTask) scanGallery() {
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tx := database.DB.MustBeginTx(ctx, nil)
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gallery, _ = qb.FindByChecksum(checksum, tx)
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if gallery != nil {
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logger.Infof("%s already exists. Updating path...", t.FilePath)
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gallery.Path = t.FilePath
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_, err = qb.Update(*gallery, tx)
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exists, _ := utils.FileExists(t.FilePath)
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if exists {
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logger.Infof("%s already exists. Duplicate of %s ", t.FilePath, gallery.Path)
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} else {
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logger.Infof("%s already exists. Updating path...", t.FilePath)
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gallery.Path = t.FilePath
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_, err = qb.Update(*gallery, tx)
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}
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} else {
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logger.Infof("%s doesn't exist. Creating new item...", t.FilePath)
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currentTime := time.Now()
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@@ -95,9 +101,14 @@ func (t *ScanTask) scanScene() {
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ctx := context.TODO()
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tx := database.DB.MustBeginTx(ctx, nil)
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if scene != nil {
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logger.Infof("%s already exists. Updating path...", t.FilePath)
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scene.Path = t.FilePath
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_, err = qb.Update(*scene, tx)
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exists, _ := utils.FileExists(t.FilePath)
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if exists {
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logger.Infof("%s already exists. Duplicate of %s ", t.FilePath, scene.Path)
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} else {
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logger.Infof("%s already exists. Updating path...", t.FilePath)
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scene.Path = t.FilePath
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_, err = qb.Update(*scene, tx)
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}
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} else {
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logger.Infof("%s doesn't exist. Creating new item...", t.FilePath)
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currentTime := time.Now()
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