mirror of
https://github.com/stashapp/stash.git
synced 2025-12-18 04:44:37 +03:00
Data layer restructuring (#997)
* Move query builders to sqlite package * Add transaction system * Wrap model resolvers in transaction * Add error return value for StringSliceToIntSlice * Update/refactor mutation resolvers * Convert query builders * Remove unused join types * Add stash id unit tests * Use WAL journal mode
This commit is contained in:
@@ -12,6 +12,27 @@ type SceneMarkerReaderWriter struct {
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mock.Mock
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}
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// CountByTagID provides a mock function with given fields: tagID
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func (_m *SceneMarkerReaderWriter) CountByTagID(tagID int) (int, error) {
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ret := _m.Called(tagID)
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var r0 int
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if rf, ok := ret.Get(0).(func(int) int); ok {
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r0 = rf(tagID)
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} else {
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r0 = ret.Get(0).(int)
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}
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var r1 error
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if rf, ok := ret.Get(1).(func(int) error); ok {
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r1 = rf(tagID)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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// Create provides a mock function with given fields: newSceneMarker
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func (_m *SceneMarkerReaderWriter) Create(newSceneMarker models.SceneMarker) (*models.SceneMarker, error) {
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ret := _m.Called(newSceneMarker)
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@@ -35,6 +56,43 @@ func (_m *SceneMarkerReaderWriter) Create(newSceneMarker models.SceneMarker) (*m
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return r0, r1
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}
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// Destroy provides a mock function with given fields: id
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func (_m *SceneMarkerReaderWriter) Destroy(id int) error {
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ret := _m.Called(id)
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var r0 error
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if rf, ok := ret.Get(0).(func(int) error); ok {
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r0 = rf(id)
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} else {
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r0 = ret.Error(0)
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}
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return r0
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}
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// Find provides a mock function with given fields: id
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func (_m *SceneMarkerReaderWriter) Find(id int) (*models.SceneMarker, error) {
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ret := _m.Called(id)
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var r0 *models.SceneMarker
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if rf, ok := ret.Get(0).(func(int) *models.SceneMarker); ok {
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r0 = rf(id)
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).(*models.SceneMarker)
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}
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}
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var r1 error
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if rf, ok := ret.Get(1).(func(int) error); ok {
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r1 = rf(id)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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// FindBySceneID provides a mock function with given fields: sceneID
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func (_m *SceneMarkerReaderWriter) FindBySceneID(sceneID int) ([]*models.SceneMarker, error) {
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ret := _m.Called(sceneID)
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@@ -58,6 +116,105 @@ func (_m *SceneMarkerReaderWriter) FindBySceneID(sceneID int) ([]*models.SceneMa
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return r0, r1
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}
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// FindMany provides a mock function with given fields: ids
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func (_m *SceneMarkerReaderWriter) FindMany(ids []int) ([]*models.SceneMarker, error) {
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ret := _m.Called(ids)
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var r0 []*models.SceneMarker
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if rf, ok := ret.Get(0).(func([]int) []*models.SceneMarker); ok {
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r0 = rf(ids)
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).([]*models.SceneMarker)
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}
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}
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var r1 error
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if rf, ok := ret.Get(1).(func([]int) error); ok {
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r1 = rf(ids)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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// GetMarkerStrings provides a mock function with given fields: q, sort
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func (_m *SceneMarkerReaderWriter) GetMarkerStrings(q *string, sort *string) ([]*models.MarkerStringsResultType, error) {
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ret := _m.Called(q, sort)
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var r0 []*models.MarkerStringsResultType
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if rf, ok := ret.Get(0).(func(*string, *string) []*models.MarkerStringsResultType); ok {
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r0 = rf(q, sort)
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).([]*models.MarkerStringsResultType)
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}
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}
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var r1 error
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if rf, ok := ret.Get(1).(func(*string, *string) error); ok {
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r1 = rf(q, sort)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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// GetTagIDs provides a mock function with given fields: imageID
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func (_m *SceneMarkerReaderWriter) GetTagIDs(imageID int) ([]int, error) {
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ret := _m.Called(imageID)
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var r0 []int
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if rf, ok := ret.Get(0).(func(int) []int); ok {
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r0 = rf(imageID)
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).([]int)
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}
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}
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var r1 error
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if rf, ok := ret.Get(1).(func(int) error); ok {
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r1 = rf(imageID)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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// Query provides a mock function with given fields: sceneMarkerFilter, findFilter
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func (_m *SceneMarkerReaderWriter) Query(sceneMarkerFilter *models.SceneMarkerFilterType, findFilter *models.FindFilterType) ([]*models.SceneMarker, int, error) {
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ret := _m.Called(sceneMarkerFilter, findFilter)
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var r0 []*models.SceneMarker
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if rf, ok := ret.Get(0).(func(*models.SceneMarkerFilterType, *models.FindFilterType) []*models.SceneMarker); ok {
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r0 = rf(sceneMarkerFilter, findFilter)
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).([]*models.SceneMarker)
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}
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}
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var r1 int
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if rf, ok := ret.Get(1).(func(*models.SceneMarkerFilterType, *models.FindFilterType) int); ok {
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r1 = rf(sceneMarkerFilter, findFilter)
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} else {
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r1 = ret.Get(1).(int)
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}
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var r2 error
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if rf, ok := ret.Get(2).(func(*models.SceneMarkerFilterType, *models.FindFilterType) error); ok {
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r2 = rf(sceneMarkerFilter, findFilter)
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} else {
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r2 = ret.Error(2)
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}
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return r0, r1, r2
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}
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// Update provides a mock function with given fields: updatedSceneMarker
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func (_m *SceneMarkerReaderWriter) Update(updatedSceneMarker models.SceneMarker) (*models.SceneMarker, error) {
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ret := _m.Called(updatedSceneMarker)
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@@ -80,3 +237,40 @@ func (_m *SceneMarkerReaderWriter) Update(updatedSceneMarker models.SceneMarker)
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return r0, r1
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}
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// UpdateTags provides a mock function with given fields: markerID, tagIDs
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func (_m *SceneMarkerReaderWriter) UpdateTags(markerID int, tagIDs []int) error {
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ret := _m.Called(markerID, tagIDs)
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var r0 error
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if rf, ok := ret.Get(0).(func(int, []int) error); ok {
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r0 = rf(markerID, tagIDs)
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} else {
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r0 = ret.Error(0)
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}
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return r0
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}
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// Wall provides a mock function with given fields: q
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func (_m *SceneMarkerReaderWriter) Wall(q *string) ([]*models.SceneMarker, error) {
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ret := _m.Called(q)
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var r0 []*models.SceneMarker
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if rf, ok := ret.Get(0).(func(*string) []*models.SceneMarker); ok {
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r0 = rf(q)
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).([]*models.SceneMarker)
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}
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}
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var r1 error
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if rf, ok := ret.Get(1).(func(*string) error); ok {
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r1 = rf(q)
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} else {
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r1 = ret.Error(1)
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}
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return r0, r1
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}
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