Data layer restructuring (#997)

* Move query builders to sqlite package
* Add transaction system
* Wrap model resolvers in transaction
* Add error return value for StringSliceToIntSlice
* Update/refactor mutation resolvers
* Convert query builders
* Remove unused join types
* Add stash id unit tests
* Use WAL journal mode
This commit is contained in:
WithoutPants
2021-01-18 12:23:20 +11:00
committed by GitHub
parent 7bae990c67
commit 1e04deb3d4
168 changed files with 12683 additions and 10863 deletions

View File

@@ -53,10 +53,16 @@ func (r *movieResolver) Rating(ctx context.Context, obj *models.Movie) (*int, er
return nil, nil
}
func (r *movieResolver) Studio(ctx context.Context, obj *models.Movie) (*models.Studio, error) {
qb := models.NewStudioQueryBuilder()
func (r *movieResolver) Studio(ctx context.Context, obj *models.Movie) (ret *models.Studio, err error) {
if obj.StudioID.Valid {
return qb.Find(int(obj.StudioID.Int64), nil)
if err := r.withReadTxn(ctx, func(repo models.ReaderRepository) error {
ret, err = repo.Studio().Find(int(obj.StudioID.Int64))
return err
}); err != nil {
return nil, err
}
return ret, nil
}
return nil, nil
@@ -88,8 +94,14 @@ func (r *movieResolver) BackImagePath(ctx context.Context, obj *models.Movie) (*
return &backimagePath, nil
}
func (r *movieResolver) SceneCount(ctx context.Context, obj *models.Movie) (*int, error) {
qb := models.NewSceneQueryBuilder()
res, err := qb.CountByMovieID(obj.ID)
func (r *movieResolver) SceneCount(ctx context.Context, obj *models.Movie) (ret *int, err error) {
var res int
if err := r.withReadTxn(ctx, func(repo models.ReaderRepository) error {
res, err = repo.Scene().CountByMovieID(obj.ID)
return err
}); err != nil {
return nil, err
}
return &res, err
}