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Ran formatter and fixed some lint issues
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@@ -32,7 +32,7 @@ func (t *GenerateTranscodeTask) Start(wg *sync.WaitGroup) {
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return
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}
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outputPath := instance.Paths.Generated.GetTmpPath(t.Scene.Checksum+".mp4")
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outputPath := instance.Paths.Generated.GetTmpPath(t.Scene.Checksum + ".mp4")
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options := ffmpeg.TranscodeOptions{
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OutputPath: outputPath,
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}
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@@ -42,6 +42,6 @@ func (t *GenerateTranscodeTask) Start(wg *sync.WaitGroup) {
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logger.Errorf("[transcode] error generating transcode: %s", err.Error())
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return
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}
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logger.Debug("[transcode] <%s> created transcode: ", t.Scene.Checksum)
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logger.Debugf("[transcode] <%s> created transcode: %s", t.Scene.Checksum, outputPath)
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return
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}
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}
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