Added scene preview generator

This commit is contained in:
Stash Dev
2019-02-09 21:30:54 -08:00
parent 16ead91a05
commit 1aa7557432
12 changed files with 575 additions and 167 deletions

View File

@@ -4,6 +4,7 @@ import (
"github.com/bmatcuk/doublestar"
"github.com/stashapp/stash/logger"
"github.com/stashapp/stash/manager/paths"
"github.com/stashapp/stash/models"
"path/filepath"
"sync"
)
@@ -85,10 +86,70 @@ func (s *singleton) Export() {
}()
}
func (s *singleton) Generate(sprites bool, previews bool, markers bool, transcodes bool) {
if s.Status != Idle { return }
s.Status = Generate
qb := models.NewSceneQueryBuilder()
//this.job.total = await ObjectionUtils.getCount(Scene);
instance.Paths.Generated.EnsureTmpDir()
go func() {
defer s.returnToIdleState()
scenes, err := qb.All()
if err != nil {
logger.Errorf("failed to get scenes for generate")
return
}
delta := btoi(sprites) + btoi(previews) + btoi(markers) + btoi(transcodes)
var wg sync.WaitGroup
for _, scene := range scenes {
wg.Add(delta)
if sprites {
go func() {
wg.Done() // TODO
}()
}
if previews {
task := GeneratePreviewTask{Scene: scene}
go task.Start(&wg)
}
if markers {
go func() {
wg.Done() // TODO
}()
}
if transcodes {
go func() {
wg.Done() // TODO
}()
}
wg.Wait()
}
}()
}
func (s *singleton) returnToIdleState() {
if r := recover(); r!= nil {
logger.Info("recovered from ", r)
}
if s.Status == Generate {
instance.Paths.Generated.RemoveTmpDir()
}
s.Status = Idle
}
func btoi(b bool) int {
if b {
return 1
}
return 0
}