Delete funscripts while deleting scene (#2265)

* Delete funscripts while deleting scene
* Indicate that funscripts will be deleted

Co-authored-by: WithoutPants <53250216+WithoutPants@users.noreply.github.com>
This commit is contained in:
kermieisinthehouse
2022-02-02 16:58:48 -08:00
committed by GitHub
parent 0e514183a7
commit 10bb9a6abc
4 changed files with 35 additions and 5 deletions

View File

@@ -135,6 +135,14 @@ func Destroy(scene *models.Scene, repo models.Repository, fileDeleter *FileDelet
if err := fileDeleter.Files([]string{scene.Path}); err != nil {
return err
}
funscriptPath := utils.GetFunscriptPath(scene.Path)
funscriptExists, _ := utils.FileExists(funscriptPath)
if funscriptExists {
if err := fileDeleter.Files([]string{funscriptPath}); err != nil {
return err
}
}
}
if deleteGenerated {