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Rename marker folders when hash changes (#3988)
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@@ -16,14 +16,18 @@ func newSceneMarkerPaths(p Paths) *sceneMarkerPaths {
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return &sp
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}
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func (sp *sceneMarkerPaths) GetFolderPath(checksum string) string {
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return filepath.Join(sp.Markers, checksum)
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}
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func (sp *sceneMarkerPaths) GetVideoPreviewPath(checksum string, seconds int) string {
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return filepath.Join(sp.Markers, checksum, strconv.Itoa(seconds)+".mp4")
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return filepath.Join(sp.GetFolderPath(checksum), strconv.Itoa(seconds)+".mp4")
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}
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func (sp *sceneMarkerPaths) GetWebpPreviewPath(checksum string, seconds int) string {
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return filepath.Join(sp.Markers, checksum, strconv.Itoa(seconds)+".webp")
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return filepath.Join(sp.GetFolderPath(checksum), strconv.Itoa(seconds)+".webp")
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}
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func (sp *sceneMarkerPaths) GetScreenshotPath(checksum string, seconds int) string {
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return filepath.Join(sp.Markers, checksum, strconv.Itoa(seconds)+".jpg")
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return filepath.Join(sp.GetFolderPath(checksum), strconv.Itoa(seconds)+".jpg")
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}
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