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[Files Refactor] Import export fixup (#2763)
* Adjust json schema * Remove mappings file from export * Import file/folder support * Update documentation * Make gallery filenames unique
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@@ -10,8 +10,7 @@ import (
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type JSONPaths struct {
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Metadata string
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MappingsFile string
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ScrapedFile string
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ScrapedFile string
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Performers string
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Scenes string
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@@ -20,12 +19,12 @@ type JSONPaths struct {
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Studios string
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Tags string
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Movies string
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Files string
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}
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func newJSONPaths(baseDir string) *JSONPaths {
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jp := JSONPaths{}
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jp.Metadata = baseDir
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jp.MappingsFile = filepath.Join(baseDir, "mappings.json")
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jp.ScrapedFile = filepath.Join(baseDir, "scraped.json")
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jp.Performers = filepath.Join(baseDir, "performers")
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jp.Scenes = filepath.Join(baseDir, "scenes")
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@@ -34,6 +33,7 @@ func newJSONPaths(baseDir string) *JSONPaths {
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jp.Studios = filepath.Join(baseDir, "studios")
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jp.Movies = filepath.Join(baseDir, "movies")
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jp.Tags = filepath.Join(baseDir, "tags")
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jp.Files = filepath.Join(baseDir, "files")
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return &jp
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}
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@@ -42,6 +42,18 @@ func GetJSONPaths(baseDir string) *JSONPaths {
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return jp
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}
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func EmptyJSONDirs(baseDir string) {
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jsonPaths := GetJSONPaths(baseDir)
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_ = fsutil.EmptyDir(jsonPaths.Scenes)
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_ = fsutil.EmptyDir(jsonPaths.Images)
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_ = fsutil.EmptyDir(jsonPaths.Galleries)
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_ = fsutil.EmptyDir(jsonPaths.Performers)
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_ = fsutil.EmptyDir(jsonPaths.Studios)
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_ = fsutil.EmptyDir(jsonPaths.Movies)
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_ = fsutil.EmptyDir(jsonPaths.Tags)
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_ = fsutil.EmptyDir(jsonPaths.Files)
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}
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func EnsureJSONDirs(baseDir string) {
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jsonPaths := GetJSONPaths(baseDir)
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if err := fsutil.EnsureDir(jsonPaths.Metadata); err != nil {
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@@ -68,32 +80,7 @@ func EnsureJSONDirs(baseDir string) {
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if err := fsutil.EnsureDir(jsonPaths.Tags); err != nil {
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logger.Warnf("couldn't create directories for Tags: %v", err)
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}
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}
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func (jp *JSONPaths) PerformerJSONPath(checksum string) string {
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return filepath.Join(jp.Performers, checksum+".json")
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}
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func (jp *JSONPaths) SceneJSONPath(checksum string) string {
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return filepath.Join(jp.Scenes, checksum+".json")
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}
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func (jp *JSONPaths) ImageJSONPath(checksum string) string {
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return filepath.Join(jp.Images, checksum+".json")
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}
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func (jp *JSONPaths) GalleryJSONPath(checksum string) string {
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return filepath.Join(jp.Galleries, checksum+".json")
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}
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func (jp *JSONPaths) StudioJSONPath(checksum string) string {
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return filepath.Join(jp.Studios, checksum+".json")
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}
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func (jp *JSONPaths) TagJSONPath(checksum string) string {
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return filepath.Join(jp.Tags, checksum+".json")
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}
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func (jp *JSONPaths) MovieJSONPath(checksum string) string {
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return filepath.Join(jp.Movies, checksum+".json")
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if err := fsutil.EnsureDir(jsonPaths.Files); err != nil {
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logger.Warnf("couldn't create directories for Files: %v", err)
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}
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}
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