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Bulk update scenes (#92)
* Add bulk update functionality * Restore multiselect fixes from previous branch * Prevent unsetting of studios/tags * Detect when slice fields are omitted and ignore
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@@ -5,6 +5,8 @@ import (
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"sort"
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"strconv"
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"github.com/99designs/gqlgen/graphql"
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"github.com/stashapp/stash/pkg/models"
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"github.com/stashapp/stash/pkg/scraper"
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)
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@@ -165,3 +167,13 @@ func (r *queryResolver) ScrapeFreeones(ctx context.Context, performer_name strin
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func (r *queryResolver) ScrapeFreeonesPerformerList(ctx context.Context, query string) ([]string, error) {
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return scraper.GetPerformerNames(query)
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}
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// wasFieldIncluded returns true if the given field was included in the request.
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// Slices are unmarshalled to empty slices even if the field was omitted. This
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// method determines if it was omitted altogether.
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func wasFieldIncluded(ctx context.Context, field string) bool {
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rctx := graphql.GetRequestContext(ctx)
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_, ret := rctx.Variables[field]
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return ret
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}
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@@ -119,6 +119,121 @@ func (r *mutationResolver) SceneUpdate(ctx context.Context, input models.SceneUp
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return scene, nil
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}
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func (r *mutationResolver) BulkSceneUpdate(ctx context.Context, input models.BulkSceneUpdateInput) ([]*models.Scene, error) {
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// Populate scene from the input
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updatedTime := time.Now()
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// Start the transaction and save the scene marker
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tx := database.DB.MustBeginTx(ctx, nil)
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qb := models.NewSceneQueryBuilder()
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jqb := models.NewJoinsQueryBuilder()
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updatedScene := models.ScenePartial{
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UpdatedAt: &models.SQLiteTimestamp{Timestamp: updatedTime},
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}
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if input.Title != nil {
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updatedScene.Title = &sql.NullString{String: *input.Title, Valid: true}
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}
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if input.Details != nil {
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updatedScene.Details = &sql.NullString{String: *input.Details, Valid: true}
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}
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if input.URL != nil {
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updatedScene.URL = &sql.NullString{String: *input.URL, Valid: true}
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}
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if input.Date != nil {
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updatedScene.Date = &models.SQLiteDate{String: *input.Date, Valid: true}
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}
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if input.Rating != nil {
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// a rating of 0 means unset the rating
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if *input.Rating == 0 {
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updatedScene.Rating = &sql.NullInt64{Int64: 0, Valid: false}
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} else {
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updatedScene.Rating = &sql.NullInt64{Int64: int64(*input.Rating), Valid: true}
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}
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}
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if input.StudioID != nil {
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// empty string means unset the studio
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if *input.StudioID == "" {
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updatedScene.StudioID = &sql.NullInt64{Int64: 0, Valid: false}
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} else {
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studioID, _ := strconv.ParseInt(*input.StudioID, 10, 64)
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updatedScene.StudioID = &sql.NullInt64{Int64: studioID, Valid: true}
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}
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}
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ret := []*models.Scene{}
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for _, sceneIDStr := range input.Ids {
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sceneID, _ := strconv.Atoi(sceneIDStr)
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updatedScene.ID = sceneID
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scene, err := qb.Update(updatedScene, tx)
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if err != nil {
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_ = tx.Rollback()
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return nil, err
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}
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ret = append(ret, scene)
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if input.GalleryID != nil {
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// Save the gallery
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galleryID, _ := strconv.Atoi(*input.GalleryID)
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updatedGallery := models.Gallery{
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ID: galleryID,
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SceneID: sql.NullInt64{Int64: int64(sceneID), Valid: true},
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UpdatedAt: models.SQLiteTimestamp{Timestamp: updatedTime},
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}
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gqb := models.NewGalleryQueryBuilder()
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_, err := gqb.Update(updatedGallery, tx)
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if err != nil {
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_ = tx.Rollback()
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return nil, err
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}
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}
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// Save the performers
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if wasFieldIncluded(ctx, "performer_ids") {
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var performerJoins []models.PerformersScenes
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for _, pid := range input.PerformerIds {
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performerID, _ := strconv.Atoi(pid)
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performerJoin := models.PerformersScenes{
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PerformerID: performerID,
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SceneID: sceneID,
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}
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performerJoins = append(performerJoins, performerJoin)
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}
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if err := jqb.UpdatePerformersScenes(sceneID, performerJoins, tx); err != nil {
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_ = tx.Rollback()
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return nil, err
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}
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}
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// Save the tags
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if wasFieldIncluded(ctx, "tag_ids") {
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var tagJoins []models.ScenesTags
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for _, tid := range input.TagIds {
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tagID, _ := strconv.Atoi(tid)
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tagJoin := models.ScenesTags{
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SceneID: sceneID,
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TagID: tagID,
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}
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tagJoins = append(tagJoins, tagJoin)
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}
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if err := jqb.UpdateScenesTags(sceneID, tagJoins, tx); err != nil {
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_ = tx.Rollback()
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return nil, err
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}
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}
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}
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// Commit
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if err := tx.Commit(); err != nil {
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return nil, err
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}
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return ret, nil
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}
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func (r *mutationResolver) SceneDestroy(ctx context.Context, input models.SceneDestroyInput) (bool, error) {
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qb := models.NewSceneQueryBuilder()
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tx := database.DB.MustBeginTx(ctx, nil)
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