[Files Refactor] Performance tuning (#2819)

* Load scene relationships on demand
* Load image relationships on demand
* Load gallery relationships on demand
* Add dataloaden
* Use dataloaders
* Use where in for other find many functions
This commit is contained in:
WithoutPants
2022-08-12 12:21:46 +10:00
parent 9b31b20fed
commit 00608c167a
317 changed files with 28002 additions and 14875 deletions

View File

@@ -57,6 +57,11 @@ func (r *mutationResolver) SubmitStashBoxSceneDraft(ctx context.Context, input S
if err != nil {
return err
}
if err := scene.LoadStashIDs(ctx, qb); err != nil {
return err
}
filepath := manager.GetInstance().Paths.Scene.GetScreenshotPath(scene.GetHash(config.GetInstance().GetVideoFileNamingAlgorithm()))
res, err = client.SubmitSceneDraft(ctx, scene, boxes[input.StashBoxIndex].Endpoint, filepath)