#include "dialog_first_setup.h" #include "ui_dialog_first_setup.h" #include "main/NekoRay.hpp" DialogFirstSetup::DialogFirstSetup(QWidget *parent) : QDialog(parent), ui(new Ui::DialogFirstSetup) { ui->setupUi(this); } DialogFirstSetup::~DialogFirstSetup() { delete ui; } void DialogFirstSetup::onButtonClicked() { auto s = sender(); if (s == ui->v2ray) { done(NekoRay::CoreType::V2RAY); } else if (s == ui->singbox) { done(NekoRay::CoreType::SING_BOX); } else { done(-1); } }