fix switch routing

This commit is contained in:
arm64v8a
2023-07-22 15:46:35 +09:00
parent 9afa9f3128
commit 2fc17e86e7
7 changed files with 31 additions and 20 deletions

View File

@@ -219,6 +219,7 @@ int main(int argc, char* argv[]) {
if (NekoGui::dataStore->start_minimal) NekoGui::dataStore->flag_tray = true;
// load routing
NekoGui::dataStore->routing = std::make_unique<NekoGui::Routing>();
NekoGui::dataStore->routing->fn = ROUTES_PREFIX + NekoGui::dataStore->active_routing;
isLoaded = NekoGui::dataStore->routing->Load();
if (!isLoaded) {