prepare for c++17

This commit is contained in:
Changkun Ou
2018-03-26 09:08:36 +02:00
parent 8a3eb8f271
commit 71025d8bc6
39 changed files with 28 additions and 11 deletions

32
code/2/2.1.cpp Normal file
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//
// 2.1.cpp
// c++1x tutorial
//
// created by changkun at shiyanlou.com
//
// nullptr
#include <iostream>
void foo(char *);
void foo(int);
int main() {
if(NULL == (void *)0)
std::cout << "NULL == 0" << std::endl; // 该行将输出
else
std::cout << "NULL != 0" << std::endl;
foo(0); // 调用 foo(int)
//foo(NULL); // 该行不能通过编译
foo(nullptr); // 调用 foo(char*)
return 0;
}
void foo(char *ch) {
std::cout << "call foo(char*)" << std::endl;
}
void foo(int i) {
std::cout << "call foo(int)" << std::endl;
}

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//
// 2.2.cpp
// c++1x tutorial
//
// created by changkun at shiyanlou.com
//
// constexpr
#include <iostream>
#define LEN 10
constexpr int len_foo() {
return 5;
}
constexpr int fibonacci(const int n) {
return n == 1 || n == 2 ? 1 : fibonacci(n-1)+fibonacci(n-2);
}
int main() {
char arr_1[10];
char arr_2[LEN];
const int len = 10;
char arr_3[len];
char arr_5[len_foo()+5];
std::cout << fibonacci(10) << std::endl;
// 1, 1, 2, 3, 5, 8, 13, 21, 34, 55
return 0;
}

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//
// 2.3.cpp
// c++1x tutorial
//
// created by changkun at shiyanlou.com
//
// auto/decltype/尾返回类型/返回类型推导
#include <iostream>
// 传统 C++
template <typename R, typename T, typename U>
R add1(T x, U y) {
return x+y;
}
// 尾返回类型
template <typename T, typename U>
auto add2(T x, U y) -> decltype(x+y) {
return x+y;
}
// C++14 返回类型推导
template <typename T, typename U>
auto add3(T x, U y) {
return x+y;
}
int main() {
auto i = 5;
int arr[10] = {0};
auto auto_arr = arr; // 正确,对整个类型进行推导
//auto auto_arr2[10] = arr; // 错误, 无法推导数组元素类型
auto x = 1;
auto y = 2;
decltype(x+y) z1;
//auto z2; // 错误, 无法推导
std::cout << add1<int, int, int>(1,1) << std::endl;
std::cout << add1<int, int>(1,1) << std::endl;
std::cout << add1<int, int>(1,1) << std::endl;
return 0;
}

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code/2/2.4.cpp Normal file
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//
// 2.4.cpp
// c++1x tutorial
//
// created by changkun at shiyanlou.com
//
// 区间迭代
#include <iostream>
#include <vector>
int main() {
int array[] = {1,2,3,4,5};
for(auto &x : array) {
std::cout << x << std::endl;
}
// 传统 C++ 写法
std::vector<int> arr(5, 100);
for(std::vector<int>::iterator i = arr.begin(); i != arr.end(); ++i) {
std::cout << *i << std::endl;
}
// C++11 写法
// & 启用了引用, 如果没有则对 arr 中的元素只能读取不能修改
for(auto &i : arr) {
std::cout << i << std::endl;
}
return 0;
}

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//
// 2.5.cpp
// c++1x tutorial
//
// created by changkun at shiyanlou.com
//
// 初始化列表
#include <initializer_list>
class Foo {
private:
int value;
public:
Foo(int) {}
};
class Magic {
public:
Magic(std::initializer_list<int> list) {}
};
void func(std::initializer_list<int> list) {
return;
}
int main() {
int arr[3] = {1,2,3}; // 列表初始化
Foo foo(1); // 普通构造初始化
Magic magic = {1,2,3,4,5}; // 使用 initialize_list
func({1,2,3});
}

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//
// 2.6.cpp
// c++1x tutorial
//
// created by changkun at shiyanlou.com
//
// 模板增强
#include <iostream>
#include <vector>
#include <string>
template class std::vector<bool>; // 强行实例化
extern template class std::vector<double>; // 不在该编译文件中实例化模板
template< typename T, typename U, int value>
class SuckType {
public:
T a;
U b;
SuckType():a(value),b(value){}
};
// template< typename T>
// typedef SuckType<std::vector<int>, T, 1> NewType; // 不合法
template <typename T>
using NewType = SuckType<int, T, 1>; // 合法
// 默认模板类型
template<typename T = int, typename U = int>
auto add(T x, U y) -> decltype(x+y) {
return x+y;
}
// sizeof...
template<typename... Args>
void magic(Args... args) {
std::cout << sizeof...(args) << std::endl;
}
// 1. 递归解参数包
template<typename T>
void printf1(T value) {
std::cout << value << std::endl;
}
template<typename T, typename... Args>
void printf1(T value, Args... args) {
std::cout << value << std::endl;
printf1(args...);
}
// 2.初始化列表展开解参数包
template<typename T, typename... Args>
auto printf2(T value, Args... args) {
std::cout << value << std::endl;
return std::initializer_list<T>{([&] {
std::cout << args << std::endl;
}(), value)...};
}
int main() {
std::vector<std::vector<int>> wow; // 注意尖括号
NewType<int> t;
magic();
magic(1);
magic(1,"");
printf1(1, 2.3, "abc");
printf2(1, 2.3, "abc");
return 0;
}

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//
// 2.7.cpp
// c++1x tutorial
//
// created by changkun at shiyanlou.com
//
// 面向对象增强
#include <iostream>
#include <string>
class Base {
public:
std::string str;
int value;
Base() = delete;
Base(std::string s) {
str = s;
}
// 委托构造
Base(std::string s, int v) : Base(s) {
value = v;
}
// 终止重载
virtual void foo() final {
return;
}
virtual void foo(int v) {
value = v;
}
};
class Subclass final : public Base {
public:
double floating;
Subclass() = delete;
// 继承构造
Subclass(double f, int v, std::string s) : Base(s, v) {
floating = f;
}
// 显式重载
virtual void foo(int v) override {
std::cout << v << std::endl;
value = v;
}
}; // 合法 final
// class Subclass2 : Subclass {
// }; // 非法, Subclass 已 final
// class Subclass3 : Base {
// void foo(); // 非法, foo 已 final
// }
int main() {
// Subclass oops; // 非法, 默认构造已删除
Subclass s(1.2, 3, "abc");
s.foo(1);
std::cout << s.floating << std::endl;
std::cout << s.value << std::endl;
std::cout << s.str << std::endl;
}

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//
// 2.8.cpp
// c++1x tutorial
//
// created by changkun at shiyanlou.com
//
// 强类型枚举
#include <iostream>
template<typename T>
std::ostream& operator<<(typename std::enable_if<std::is_enum<T>::value, std::ostream>::type& stream, const T& e)
{
return stream << static_cast<typename std::underlying_type<T>::type>(e);
}
// 如果两个都定义为 value1 和 value2将引发重定义错误
enum Left {
left_value1 = 1,
left_value2
};
enum Right {
right_value1 = 1,
right_value2
};
enum class new_enum : unsigned int{
value1,
value2,
value3 = 100,
value4 = 100
};
int main() {
if (Left::left_value1 == Right::right_value2) {
std::cout << "Left::value1 == Right::value2" << std::endl;
}
// 引发编译错误
// if(new_enum::value1 == 1) {
// std::cout << "true!" << std::endl;
// }
if (new_enum::value3 == new_enum::value4) {
std::cout << "new_enum::value3 == new_enum::value4" << std::endl;
}
std::cout << new_enum::value3 << std::endl;
return 0;
}