mirror of
https://github.com/JakubVojvoda/design-patterns-cpp.git
synced 2025-12-17 04:44:36 +03:00
150 lines
2.4 KiB
C++
150 lines
2.4 KiB
C++
/*
|
|
* C++ Design Patterns: Builder
|
|
* Author: Jakub Vojvoda [github.com/JakubVojvoda]
|
|
* 2016
|
|
*
|
|
* Source code is licensed under MIT License
|
|
* (for more details see LICENSE)
|
|
*
|
|
*/
|
|
|
|
#include <iostream>
|
|
|
|
/*
|
|
* Product
|
|
* the final object that will be created using Builder
|
|
*/
|
|
class Product {
|
|
public:
|
|
void makeA(const std::string &part) {
|
|
partA = part;
|
|
}
|
|
void makeB(const std::string &part) {
|
|
partB = part;
|
|
}
|
|
void makeC(const std::string &part) {
|
|
partC = part;
|
|
}
|
|
std::string get() {
|
|
return (partA + " " + partB + " " + partC);
|
|
}
|
|
// ...
|
|
|
|
private:
|
|
std::string partA;
|
|
std::string partB;
|
|
std::string partC;
|
|
// ...
|
|
};
|
|
|
|
/*
|
|
* Builder
|
|
* abstract interface for creating products
|
|
*/
|
|
class Builder {
|
|
public:
|
|
virtual ~Builder() {
|
|
// ...
|
|
}
|
|
|
|
Product get() {
|
|
return product;
|
|
}
|
|
|
|
virtual void buildPartA() = 0;
|
|
virtual void buildPartB() = 0;
|
|
virtual void buildPartC() = 0;
|
|
// ...
|
|
|
|
protected:
|
|
Product product;
|
|
};
|
|
|
|
/*
|
|
* Concrete Builder X and Y
|
|
* create real products and stores them in the composite structure
|
|
*/
|
|
class ConcreteBuilderX : public Builder {
|
|
public:
|
|
void buildPartA() {
|
|
product.makeA("A-X");
|
|
}
|
|
void buildPartB() {
|
|
product.makeB("B-X");
|
|
}
|
|
void buildPartC() {
|
|
product.makeC("C-X");
|
|
}
|
|
// ...
|
|
};
|
|
|
|
class ConcreteBuilderY : public Builder {
|
|
public:
|
|
void buildPartA() {
|
|
product.makeA("A-Y");
|
|
}
|
|
void buildPartB() {
|
|
product.makeB("B-Y");
|
|
}
|
|
void buildPartC() {
|
|
product.makeC("C-Y");
|
|
}
|
|
// ...
|
|
};
|
|
|
|
/*
|
|
* Director
|
|
* responsible for managing the correct sequence of object creation
|
|
*/
|
|
class Director {
|
|
public:
|
|
Director() : builder(nullptr) {}
|
|
|
|
~Director() {
|
|
if (builder) {
|
|
delete builder;
|
|
}
|
|
}
|
|
|
|
void set(Builder *b) {
|
|
if (builder) {
|
|
delete builder;
|
|
}
|
|
builder = b;
|
|
}
|
|
|
|
Product get() {
|
|
return builder->get();
|
|
}
|
|
|
|
void construct() {
|
|
builder->buildPartA();
|
|
builder->buildPartB();
|
|
builder->buildPartC();
|
|
// ...
|
|
}
|
|
// ...
|
|
|
|
private:
|
|
Builder *builder;
|
|
};
|
|
|
|
|
|
int main()
|
|
{
|
|
Director director;
|
|
director.set(new ConcreteBuilderX);
|
|
director.construct();
|
|
|
|
Product product1 = director.get();
|
|
std::cout << "1st product parts: " << product1.get() << std::endl;
|
|
|
|
director.set(new ConcreteBuilderY);
|
|
director.construct();
|
|
|
|
Product product2 = director.get();
|
|
std::cout << "2nd product parts: " << product2.get() << std::endl;
|
|
|
|
return 0;
|
|
}
|