mirror of
https://github.com/JakubVojvoda/design-patterns-cpp.git
synced 2025-12-18 21:34:36 +03:00
96 lines
1.4 KiB
C++
96 lines
1.4 KiB
C++
/*
|
|
* C++ Design Patterns: State
|
|
* Author: Jakub Vojvoda [github.com/JakubVojvoda]
|
|
* 2016
|
|
*
|
|
* Source code is licensed under MIT License
|
|
* (for more details see LICENSE)
|
|
*
|
|
*/
|
|
|
|
#include <iostream>
|
|
|
|
/*
|
|
* State
|
|
* defines an interface for encapsulating the behavior associated
|
|
* with a particular state of the Context
|
|
*/
|
|
class State {
|
|
public:
|
|
virtual ~State() { /* ... */ }
|
|
virtual void handle() = 0;
|
|
// ...
|
|
};
|
|
|
|
/*
|
|
* Concrete States
|
|
* each subclass implements a behavior associated with a state
|
|
* of the Context
|
|
*/
|
|
class ConcreteStateA : public State {
|
|
public:
|
|
~ConcreteStateA() { /* ... */ }
|
|
|
|
void handle() {
|
|
std::cout << "State A handled." << std::endl;
|
|
}
|
|
// ...
|
|
};
|
|
|
|
class ConcreteStateB : public State {
|
|
public:
|
|
~ConcreteStateB() { /* ... */ }
|
|
|
|
void handle() {
|
|
std::cout << "State B handled." << std::endl;
|
|
}
|
|
// ...
|
|
};
|
|
|
|
/*
|
|
* Context
|
|
* defines the interface of interest to clients
|
|
*/
|
|
class Context {
|
|
public:
|
|
Context() : state() { /* ... */ }
|
|
|
|
~Context() {
|
|
delete state;
|
|
}
|
|
|
|
void setState(State *s) {
|
|
if (state) {
|
|
delete state;
|
|
}
|
|
state = s;
|
|
}
|
|
|
|
void request() {
|
|
state->handle();
|
|
}
|
|
// ...
|
|
|
|
private:
|
|
State *state;
|
|
// ...
|
|
};
|
|
|
|
|
|
int main()
|
|
{
|
|
State *stateA = new ConcreteStateA;
|
|
State *stateB = new ConcreteStateB;
|
|
|
|
Context *context = new Context;
|
|
|
|
context->setState(stateA);
|
|
context->request();
|
|
|
|
context->setState(stateB);
|
|
context->request();
|
|
|
|
delete context;
|
|
return 0;
|
|
}
|