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design-patterns-cpp/iterator/Iterator.cpp
2019-01-31 19:57:40 +01:00

151 lines
2.4 KiB
C++

/*
* C++ Design Patterns: Iterator
* Author: Jakub Vojvoda [github.com/JakubVojvoda]
* 2016
*
* Source code is licensed under MIT License
* (for more details see LICENSE)
*
*/
#include <iostream>
#include <stdexcept>
#include <vector>
class Iterator;
class ConcreteAggregate;
/*
* Aggregate
* defines an interface for aggregates and it decouples your
* client from the implementation of your collection of objects
*/
class Aggregate
{
public:
virtual ~Aggregate() {}
virtual Iterator *createIterator() = 0;
// ...
};
/*
* Concrete Aggregate
* has a collection of objects and implements the method
* that returns an Iterator for its collection
*
*/
class ConcreteAggregate : public Aggregate
{
public:
ConcreteAggregate( const unsigned int size )
{
list = new int[size]();
count = size;
}
~ConcreteAggregate()
{
delete[] list;
}
Iterator *createIterator();
unsigned int size() const
{
return count;
}
int at( unsigned int index )
{
return list[ index ];
}
// ...
private:
int *list;
unsigned int count;
// ...
};
/*
* Iterator
* provides the interface that all iterators must implement and
* a set of methods for traversing over elements
*/
class Iterator
{
public:
virtual ~Iterator() { /* ... */ }
virtual void first() = 0;
virtual void next() = 0;
virtual bool isDone() const = 0;
virtual int currentItem() const = 0;
// ...
};
/*
* Concrete Iterator
* implements the interface and is responsible for managing
* the current position of the iterator
*/
class ConcreteIterator : public Iterator
{
public:
ConcreteIterator( ConcreteAggregate *l ) :
list( l ), index( 0 ) {}
~ConcreteIterator() {}
void first()
{
index = 0;
}
void next()
{
index++;
}
bool isDone() const
{
return ( index >= list->size() );
}
int currentItem() const
{
if ( isDone() )
{
return -1;
}
return list->at(index);
}
// ...
private:
ConcreteAggregate *list;
unsigned int index;
// ...
};
Iterator *ConcreteAggregate::createIterator()
{
return new ConcreteIterator( this );
}
int main()
{
unsigned int size = 5;
ConcreteAggregate list = ConcreteAggregate( size );
Iterator *it = list.createIterator();
for ( ; !it->isDone(); it->next())
{
std::cout << "Item value: " << it->currentItem() << std::endl;
}
delete it;
return 0;
}