Files
design-patterns-cpp/chain-of-responsibility/ChainOfResponsibility.cpp
2019-01-31 19:57:40 +01:00

110 lines
1.6 KiB
C++

/*
* C++ Design Patterns: Chain of Responsibility
* Author: Jakub Vojvoda [github.com/JakubVojvoda]
* 2016
*
* Source code is licensed under MIT License
* (for more details see LICENSE)
*
*/
#include <iostream>
/*
* Handler
* defines an interface for handling requests and
* optionally implements the successor link
*/
class Handler
{
public:
virtual ~Handler() {}
virtual void setHandler( Handler *s )
{
successor = s;
}
virtual void handleRequest()
{
if (successor != 0)
{
successor->handleRequest();
}
}
// ...
private:
Handler *successor;
};
/*
* Concrete Handlers
* handle requests they are responsible for
*/
class ConcreteHandler1 : public Handler
{
public:
~ConcreteHandler1() {}
bool canHandle()
{
// ...
return false;
}
virtual void handleRequest()
{
if ( canHandle() )
{
std::cout << "Handled by Concrete Handler 1" << std::endl;
}
else
{
std::cout << "Cannot be handled by Handler 1" << std::endl;
Handler::handleRequest();
}
// ...
}
// ...
};
class ConcreteHandler2 : public Handler
{
public:
~ConcreteHandler2() {}
bool canHandle()
{
// ...
return true;
}
virtual void handleRequest()
{
if ( canHandle() )
{
std::cout << "Handled by Handler 2" << std::endl;
}
else
{
std::cout << "Cannot be handled by Handler 2" << std::endl;
Handler::handleRequest();
}
// ...
}
// ...
};
int main()
{
ConcreteHandler1 handler1;
ConcreteHandler2 handler2;
handler1.setHandler( &handler2 );
handler1.handleRequest();
return 0;
}