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85 lines
1.4 KiB
C++
85 lines
1.4 KiB
C++
/*
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* C++ Design Patterns: Bridge
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* Author: Jakub Vojvoda [github.com/JakubVojvoda]
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* 2016
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*
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* Source code is licensed under MIT licence
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* (for more details see LICENCE)
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*
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*/
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#include <iostream>
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/*
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* Implementor
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* defines the interface for implementation classes
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*/
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class Implementor {
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public:
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virtual void action() = 0;
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// ...
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};
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/*
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* Concrete Implementors
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* implement the Implementor interface and define concrete implementations
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*/
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class ConcreteImplementorA : public Implementor {
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public:
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void action() {
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std::cout << "Concrete Implementor A" << std::endl;
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}
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// ...
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};
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class ConcreteImplementorB : public Implementor {
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public:
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void action() {
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std::cout << "Concrete Implementor B" << std::endl;
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}
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// ...
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};
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/*
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* Abstraction
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* defines the abstraction's interface
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*/
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class Abstraction {
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public:
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virtual void operation() = 0;
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// ...
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};
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/*
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* RefinedAbstraction
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* extends the interface defined by Abstraction
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*/
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class RefinedAbstraction : public Abstraction {
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public:
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RefinedAbstraction(Implementor *impl)
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: implementor(impl) {}
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void operation() {
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implementor->action();
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}
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// ...
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private:
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Implementor *implementor;
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};
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int main()
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{
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Implementor *ia = new ConcreteImplementorA;
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Implementor *ib = new ConcreteImplementorB;
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Abstraction *abstract1 = new RefinedAbstraction(ia);
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abstract1->operation();
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Abstraction *abstract2 = new RefinedAbstraction(ib);
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abstract2->operation();
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return 0;
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}
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