From 6a9fb6af66d27454cc5066144222debf6d22664d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Mat=C4=9Bj=20Plch?= Date: Sun, 18 Nov 2018 18:58:04 +0100 Subject: [PATCH] fix typo --- 08-Considering_Performance.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/08-Considering_Performance.md b/08-Considering_Performance.md index 7c651f6..226a156 100644 --- a/08-Considering_Performance.md +++ b/08-Considering_Performance.md @@ -278,7 +278,7 @@ for (int i = 0; i < 15; ++i) Depending on the situation and the compiler's ability to optimize, one may be faster over the other. Choosing `float` will result in lower precision and may be slower due to conversions. On vectorizable operations `float` may be faster if you are able to sacrifice precision. -`double` is the recomended default choice as it is the default type for floating point values in C++. +`double` is the recommended default choice as it is the default type for floating point values in C++. See this [stackoverflow](http://stackoverflow.com/questions/4584637/double-or-float-which-is-faster) discussion for some more information.