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https://github.com/iandinwoodie/cpp-design-patterns-for-humans.git
synced 2025-12-17 04:24:40 +03:00
64 lines
1.3 KiB
C++
64 lines
1.3 KiB
C++
#include <iostream>
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#include <memory>
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class Door
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{
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public:
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typedef std::shared_ptr<Door> ptr_t;
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virtual float getWidth(void) = 0;
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virtual float getHeight(void) = 0;
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};
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class WoodenDoor : public Door
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{
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public:
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WoodenDoor(float width, float height)
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: width_(width), height_(height)
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{
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}
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float getWidth(void)
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{
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return width_;
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}
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float getHeight(void)
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{
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return height_;
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}
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private:
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float width_;
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float height_;
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};
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class DoorFactory
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{
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public:
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static std::shared_ptr<Door> makeDoor(float width, float height)
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{
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return std::make_shared<WoodenDoor>(width, height);
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}
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};
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int main()
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{
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// Make a door with dimensions 100x200.
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std::shared_ptr<Door> door = DoorFactory::makeDoor(100, 200);
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// Output: width = 100
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std::cout << "width = " << door->getWidth() << std::endl;
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// Output: height = 200
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std::cout << "height = " << door->getHeight() << std::endl;
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// We can use the factory again to make a door with dimensions 50x100.
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std::shared_ptr<Door> door2 = DoorFactory::makeDoor(50, 100);
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// Output: width = 50
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std::cout << "width = " << door2->getWidth() << std::endl;
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// Output: height = 100
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std::cout << "height = " << door2->getHeight() << std::endl;
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return 0;
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}
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