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https://github.com/iandinwoodie/cpp-design-patterns-for-humans.git
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Updated simple factory example.
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21
README.md
21
README.md
@@ -108,6 +108,7 @@ First of all we have a door base class and a wooden door derived class:
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class Door
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class Door
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{
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{
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public:
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public:
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typedef std::shared_ptr<Door> ptr_t;
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virtual float getWidth(void) = 0;
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virtual float getWidth(void) = 0;
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virtual float getHeight(void) = 0;
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virtual float getHeight(void) = 0;
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};
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};
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@@ -141,9 +142,10 @@ Then we have our door factory that makes the door and returns it:
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```cpp
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```cpp
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class DoorFactory
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class DoorFactory
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{
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{
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static Door makeDoor(float width, float height)
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public:
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static Door::ptr_t makeDoor(float width, float height)
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{
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{
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return WoodenDoor(width, height);
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return std::make_shared<WoodenDoor>(width, height);
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}
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}
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};
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};
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```
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```
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@@ -152,13 +154,20 @@ Here is how this can be used:
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```cpp
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```cpp
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// Make a door with dimensions 100x200.
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// Make a door with dimensions 100x200.
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Door door = DoorFactory::makeDoor(100, 200);
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Door::ptr_t door = DoorFactory::makeDoor(100, 200);
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std::cout << "Width: " << door.getWidth() << std::endl;
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// Output: width = 100
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std::cout << "Height: " << door.getHeight() << std::endl;
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std::cout << "width = " << door->getWidth() << std::endl;
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// Output: height = 200
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std::cout << "height = " << door->getHeight() << std::endl;
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// We can use the factory again to make a door with dimensions 50x100.
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// We can use the factory again to make a door with dimensions 50x100.
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Door door2 = DoorFactory::makeDoor(50, 100);
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Door::ptr_t door2 = DoorFactory::makeDoor(50, 100);
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// Output: width = 50
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std::cout << "width = " << door2->getWidth() << std::endl;
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// Output: height = 100
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std::cout << "height = " << door2->getHeight() << std::endl;
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```
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```
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#### When To Use
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#### When To Use
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