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44 lines
1.7 KiB
Plaintext
44 lines
1.7 KiB
Plaintext
= Vendoring Code
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:toc:
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:toc-placement!:
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toc::[]
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# Introduction
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Vendoring code means to include the third party code inside your repository and building it as part of your project. It is a way to insure that all files required to build your project are part of the development environment.
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# Implementation
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## Including 3rd Party Code
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Typically, this might take the form or a `3rd_party` or `vendor` directory, in which you copy the source of the libraries you want to include. For example, you may do something like:
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```
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$ tree
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.
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├── 3rd_party
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│ └── catch2
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│ ├── catch2
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│ │ └── catch.hpp
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│ └── CMakeLists.txt
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├── CMakeLists.txt
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├── src
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│ └── example.cpp
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```
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If these projects support CMake directly, it may be possible to do `add_subdirectory()` on the libraries folder and have that project build and be made available to your code.
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If the third party code doesn't support CMake, you may need to create a "shim" layer on top of the project to allow it to be build and discovered from CMake.
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## Using git to vendor code
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An slightly different method to maintain the third party code can be to use your SCM software to manage the process for you.
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In the case of git, you can use link:https://git-scm.com/book/en/v2/Git-Tools-Submodules[git sub-modules] or link:https://git-scm.com/book/en/v1/Git-Tools-Subtree-Merging[git subtree] to pull the correct version of the third party code into your repository on initialisation / update.
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# Examples
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A simple example of vendoring code can already be seen in the link:https://github.com/ttroy50/cmake-examples/tree/master/05-unit-testing/catch2-vendored[catch2] testing tutorial.
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