update README.md

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Mikal Villa
2017-06-25 12:36:18 +02:00
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@@ -89,6 +89,7 @@ A curated list of awesome Qt and QML libraries, resources, projects, and shiny t
* [qml-mode](https://github.com/cataska/qml-mode) - Qt Declarative UI (QML) mode for Emacs.
* [Sublime-QML](https://github.com/skozlovf/Sublime-QML) - QML support for Sublime Text 2 and Sublime Text 3.
* [intellij-qml](https://github.com/kropp/intellij-qml) - QML support for IntelliJ-based IDEs.
* [atom-language-qml](https://github.com/rschiang/atom-language-qml) - QML language support for Atom.
## Game Engine
* [Bacon2D](https://github.com/Bacon2D/Bacon2D) - Bacon2D is a framework to ease 2D game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
@@ -105,6 +106,7 @@ A curated list of awesome Qt and QML libraries, resources, projects, and shiny t
* [qml-cvcamera](https://github.com/chili-epfl/qml-cvcamera) - CVCamera is a QML wrapper for fast camera access using OpenCV. It works on desktop and Android.
* [pot](https://github.com/carlonluca/pot) - Raspberry Pi accelerated video/image rendering with Qt: custom QML components and QtMultimedia backend.
* [QtJoysticks](https://github.com/alex-spataru/QJoysticks) - The QJoysticks library allows your Qt application to read input from both real joysticks/gamepads (using SDL) and a virtual joystick (using the keyboard).
* [QmlPedalboard](https://github.com/danieloneill/QmlPedalboard) - A Udev rule, a tiny Arduino program, a Qml Component, and a test Qml app to interface a pedal board with QML.
## Images
* [QML-Loaders](https://github.com/Furkanzmc/QML-Loaders) - Loading animation implementations in QML.