From f18a33d2f1eafd08bf5fa7292eb7601f7354b8a8 Mon Sep 17 00:00:00 2001 From: myd7349 Date: Wed, 10 Sep 2014 22:21:33 +0800 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index a228c06..02ea038 100644 --- a/README.md +++ b/README.md @@ -210,6 +210,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin * [Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine. [EPL] * [magnum](https://github.com/mosra/magnum) - C++11 and OpenGL 2D/3D graphics engine. [MIT] [website](http://mosra.cz/blog/magnum.php) * [Ogre 3D](http://www.ogre3d.org/) - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. [MIT] +* [OpenSceneGraph](http://www.openscenegraph.org/) - An open source high performance 3D graphics toolkit. [OSGPL] * [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++. [BSD] * [Skia](https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. [bSD] [webpage](https://sites.google.com/site/skiadocs/home) * [urho3d](https://github.com/urho3d/Urho3D) - Cross-platform rendering and game engine. [Many different, mostly MIT]