From e4713913430a2c7d02966b4ae90cadd6f25775f1 Mon Sep 17 00:00:00 2001 From: Adam Stevenson Date: Sat, 5 Mar 2016 14:23:03 -0500 Subject: [PATCH] Reclassify irrlicht as graphics engine From irrlicht's homepage: "The Irrlicht Engine is an open source high performance realtime 3D engine written in C++." Not a game engine. --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 4d4dad9..c4a87a9 100644 --- a/README.md +++ b/README.md @@ -255,7 +255,6 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin * [GamePlay](https://github.com/gameplay3d/GamePlay) - A cross-platform native C++ game framework for creating 2D/3D mobile and desktop games. [Apache2] * [Godot](https://github.com/godotengine/godot) - A fully featured, open source, MIT licensed, game engine. [MIT] * [Grit](http://www.gritengine.com/) - Community project to build a free game engine for implementing open world 3D games. [MIT] -* [Irrlicht](http://irrlicht.sourceforge.net/) - A high performance realtime 3D engine written in C++. [zlib] * [Oxygine](http://oxygine.org/) - A cross-platform 2D C++ game engine. [MIT] * [Panda3D](https://github.com/panda3d/panda3d) - A game engine, a framework for 3D rendering and game development for Python and C++ programs. [Modified BSD] [website](https://www.panda3d.org/) * [Polycode](https://github.com/ivansafrin/Polycode) - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) @@ -287,6 +286,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin * [Cairo](http://www.cairographics.org/) - A 2D graphics library with support for multiple output devices. [LGPL2 or Mozilla MPL] * [GLFW](https://github.com/glfw/glfw) - A simple, cross-platform OpenGL wrangling library. [zlib/libpng] * [Horde3D](https://github.com/horde3d/Horde3D) - A small 3D rendering and animation engine. [EPL] +* [Irrlicht](http://irrlicht.sourceforge.net/) - A high performance realtime 3D engine written in C++. [zlib] * [magnum](https://github.com/mosra/magnum) - C++11 and OpenGL 2D/3D graphics engine. [MIT] [website](http://mosra.cz/blog/magnum.php) * [Ogre 3D](http://www.ogre3d.org/) :zap: - A scene-oriented, real-time, flexible 3D rendering engine (as opposed to a game engine) written in C++. [MIT] * [OpenSceneGraph](http://www.openscenegraph.org/) - An open source high performance 3D graphics toolkit. [OSGPL]