From c5cc0acaeafac47ba4fae5ebc7df05b7d9d6ce86 Mon Sep 17 00:00:00 2001 From: Faraz Fallahi Date: Thu, 25 Dec 2014 02:31:37 -0600 Subject: [PATCH] Polycode --- README.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 0cf0962..8cd012b 100644 --- a/README.md +++ b/README.md @@ -211,11 +211,11 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin ## Game Engine * [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [Commercial?] -* [delta3d](http://sourceforge.net/projects/delta3d/) - An open source robust simulation platform. [LGPLv2] +* [delta3d](http://sourceforge.net/projects/delta3d/) - A robust simulation platform. [LGPLv2] * [Godot](https://github.com/okamstudio/godot) - A fully featured, open source, MIT licensed, game engine. [MIT] * [Grit](http://gritengine.com/) - Community project to build a free game engine for implementing open world 3D games. [MIT] -* [Irrlicht](http://irrlicht.sourceforge.net/) - An open source high performance realtime 3D engine written in C++. [zlib] -* [Polycode](http://polycode.org/) - Open-Source Framework for creating games in C++ (with Lua bindings). [MIT] +* [Irrlicht](http://irrlicht.sourceforge.net/) - A high performance realtime 3D engine written in C++. [zlib] +* [Polycode](https://github.com/ivansafrin/Polycode) - A cross-platform framework for creative code in C++ (with Lua bindings). [MIT] [website](http://polycode.org/) ## GUI *Graphic User Interface*