From b24346130ee3021138a75713cca85d270ca1e616 Mon Sep 17 00:00:00 2001 From: Julien Combattelli Date: Wed, 14 Jul 2021 10:02:43 +0200 Subject: [PATCH] Add o3de to game engines section --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 71e7e76..ea1947f 100644 --- a/README.md +++ b/README.md @@ -435,6 +435,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny * [Halley](https://github.com/amzeratul/halley) - A lightweight game engine written in C++14 with a "true" entity-component system. [Apache 2.0] * [KlayGE](https://github.com/gongminmin/KlayGE) - a cross-platform open source game engine with plugin-based architecture. [GPLv2] [website](http://www.klayge.org/) * [nCine](https://github.com/nCine/nCine) - A cross-platform 2D game engine with an emphasis on performance, written in C++11 and optionally scriptable in Lua. [MIT] [website](https://ncine.github.io/) +* [o3de](https://github.com/o3de/o3de) - An open-source, real-time, multi-platform 3D engine based on Amazon Lumberyard. [Apache2] [website](https://o3de.org/) * [OpenXRay](https://github.com/OpenXRay/xray-16) - a community-modified X-Ray engine used in S.T.A.L.K.E.R. game series. [Modified BSD/non-commercial only] * [Oxygine](http://oxygine.org/) - A cross-platform 2D C++ game engine. [MIT] * [Panda3D](https://github.com/panda3d/panda3d) - A game engine, a framework for 3D rendering and game development for Python and C++ programs. [Modified BSD] [website](https://www.panda3d.org/)