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@@ -268,6 +268,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
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* [OpenSubdiv](https://github.com/PixarAnimationStudios/OpenSubdiv) - Pixar's library for evaluating and rendering subdivision surfaces on CPU and GPU. [Modified Apache2]
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* [OpenSubdiv](https://github.com/PixarAnimationStudios/OpenSubdiv) - Pixar's library for evaluating and rendering subdivision surfaces on CPU and GPU. [Modified Apache2]
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* [OpenVDB](http://www.openvdb.org/) - Library and tools for storing, editing, and rendering volumetric datasets. [MPL2]
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* [OpenVDB](http://www.openvdb.org/) - Library and tools for storing, editing, and rendering volumetric datasets. [MPL2]
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* [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++. [BSD]
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* [Panda3D](http://www.panda3d.org/) - A framework for 3D rendering and game development for Python and C++. [BSD]
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* [Partio](https://github.com/wdas/partio) - Library for wrangling particle data, with support for most common file formats. [Modified BSD]
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* [Skia](https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. [BSD] [webpage](https://sites.google.com/site/skiadocs/home)
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* [Skia](https://github.com/google/skia) - A complete 2D graphic library for drawing Text, Geometries, and Images. [BSD] [webpage](https://sites.google.com/site/skiadocs/home)
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* [urho3d](https://github.com/urho3d/Urho3D) - Cross-platform rendering and game engine. [Many different, mostly MIT]
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* [urho3d](https://github.com/urho3d/Urho3D) - Cross-platform rendering and game engine. [Many different, mostly MIT]
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