From 5ae127744b4e87abf8a398fc90f08e4ad734b0cf Mon Sep 17 00:00:00 2001 From: iAndyHD3 <54410739+iAndyHD3@users.noreply.github.com> Date: Sat, 18 May 2024 06:05:58 +0200 Subject: [PATCH] Add Axmol Engine (#1540) --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index de6bd53..4d50732 100644 --- a/README.md +++ b/README.md @@ -526,6 +526,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny * [Acid](https://github.com/Equilibrium-Games/Acid) - A high speed C++17 Vulkan game engine. [MIT] * [Allegro](http://liballeg.org/) - A cross-platform library mainly aimed for video games and multimedia programming. [zlib] +* [Axmol Engine](https://github.com/axmolengine/axmol) - A cross-platform game engine for desktop, mobile, and XBOX (UWP), derived from Cocos2d-x-4.0. [MIT] [website](https://axmol.dev/) * [Cocos2d-x](http://www.cocos2d-x.org/) - A multi-platform framework for building 2d games, interactive books, demos and other graphical applications. [MIT] * [Corange](https://github.com/orangeduck/Corange) - A game engine written in pure C, SDL and OpenGL. [BSD] * [crown](https://github.com/dbartolini/crown) - Crown is a general purpose data-driven game engine, written from scratch in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. [MIT]