diff --git a/README.md b/README.md index aeda880..dbc2cf4 100644 --- a/README.md +++ b/README.md @@ -405,7 +405,7 @@ A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny * [EnTT](https://github.com/skypjack/entt) - Gaming meets modern C++. [MIT] * [GamePlay](https://github.com/gameplay3d/GamePlay) - A cross-platform native C++ game framework for creating 2D/3D mobile and desktop games. [Apache2] * [Godot](https://github.com/godotengine/godot) - A fully featured, open source, MIT licensed, game engine. [MIT] -* [Grit](http://www.gritengine.com/) - Community project to build a free game engine for implementing open world 3D games. [MIT] +* [Grit](https://github.com/grit-engine/grit-engine) - Community project to build a free game engine for implementing open world 3D games. [MIT] * [Halley](https://github.com/amzeratul/halley) - A lightweight game engine written in C++14 with a "true" entity-component system. [Apache 2.0] * [KlayGE](https://github.com/gongminmin/KlayGE) - a cross-platform open source game engine with plugin-based architecture. [GPLv2] [website](http://www.klayge.org/) * [OpenXRay](https://github.com/OpenXRay/xray-16) - a community-modified X-Ray engine used in S.T.A.L.K.E.R. game series. [Modified BSD/non-commercial only]