Merge pull request #18 from slackmoehrle/patch-1

Added Chipmunk to Physics
This commit is contained in:
Faraz Fallahi
2014-07-28 23:29:25 +04:30

View File

@@ -228,6 +228,7 @@ A curated list of awesome C/C++ frameworks, libraries, resources, and shiny thin
* [Box2D](https://code.google.com/p/box2d/) - A 2D physics engine for games.
* [Bullet](http://bulletphysics.org) - A 3D physics engine for games.
* [Chipmunk](https://chipmunk-physics.net/) - A 2D physics engine for games
* [LiquidFun](https://github.com/google/liquidfun) - A 2D physics engine for games.
* [ofxBox2d](https://github.com/vanderlin/ofxBox2d) - openFrameworks wrapper for Box2D.
* [Simbody](https://github.com/simbody/simbody) - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.