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* Denested src folder to root, renamed testing to asmjit-testing
* Refactored how headers are included into <asmjit/...> form. This
is necessary as compilers would never simplify a path once a ..
appears in include directory - then paths such as ../core/../core
appeared in asserts, which was ugly
* Moved support utilities into asmjit/support/... (still included
by asmjit/core.h for convenience and compatibility)
* Added CMakePresets.json for making it easy to develop AsmJit
* Reworked CMakeLists to be shorter and use CMake option(),
etc... This simplifies it and makes it using more standard
features
* ASMJIT_EMBED now creates asmjit_embed INTERFACE library,
which is accessible via asmjit::asmjit target - this simplifies
embedding and makes it the same as library targets from a CMake
perspective
* Removed ASMJIT_DEPS - this is now provided by cmake target
aliases - 'asmjit::asmjit' so users should not need this variable
* Changed meaning of ASMJIT_LIBS - this now contains only AsmJit
dependencies without asmjit::asmjit target alias. Don't rely on
ASMJIT_LIBS anymore as it's only used internally
* Removed ASMJIT_NO_DEPRECATED option - AsmJit is not going
to provide controllable deprecations in the future
* Removed ASMJIT_NO_VALIDATION in favor of ASMJIT_NO_INTROSPECTION,
which now controls query, features, and validation API presence
* Removed ASMJIT_DIR option - it was never really needed
* Removed AMX_TRANSPOSE feature from instruction database (X86).
Intel has removed it as well, so it's a feature that won't
be siliconized
28 lines
770 B
C++
28 lines
770 B
C++
// This file is part of AsmJit project <https://asmjit.com>
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//
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// See <asmjit/core.h> or LICENSE.md for license and copyright information
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// SPDX-License-Identifier: Zlib
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#ifndef PERFORMANCETIMER_H_INCLUDED
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#define PERFORMANCETIMER_H_INCLUDED
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#include <chrono>
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class PerformanceTimer {
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public:
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using TimePoint = std::chrono::high_resolution_clock::time_point;
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TimePoint _start_time {};
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TimePoint _end_time {};
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inline void start() { _start_time = std::chrono::high_resolution_clock::now(); }
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inline void stop() { _end_time = std::chrono::high_resolution_clock::now(); }
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inline double duration() const {
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std::chrono::duration<double> elapsed = _end_time - _start_time;
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return elapsed.count() * 1000;
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}
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};
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#endif // PERFORMANCETIMER_H_INCLUDED
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