diff --git a/CppCoreGuidelines.md b/CppCoreGuidelines.md
index 55da11e..34aa934 100644
--- a/CppCoreGuidelines.md
+++ b/CppCoreGuidelines.md
@@ -9920,7 +9920,7 @@ Arithmetic rules:
* [ES.102: Use signed types for arithmetic](#Res-signed)
* [ES.103: Don't overflow](#Res-overflow)
* [ES.104: Don't underflow](#Res-underflow)
-* [ES.105: Don't divide by zero](#Res-zero)
+* [ES.105: Don't divide by integer zero](#Res-zero)
* [ES.106: Don't try to avoid negative values by using `unsigned`](#Res-nonnegative)
* [ES.107: Don't use `unsigned` for subscripts, prefer `gsl::index`](#Res-subscripts)
@@ -13213,7 +13213,7 @@ Use unsigned types if you really want modulo arithmetic.
???
-### ES.105: Don't divide by zero
+### ES.105: Don't divide by integer zero
##### Reason
@@ -13225,7 +13225,7 @@ This also applies to `%`.
##### Example, bad
- double divide(int a, int b)
+ int divide(int a, int b)
{
// BAD, should be checked (e.g., in a precondition)
return a / b;
@@ -13233,17 +13233,17 @@ This also applies to `%`.
##### Example, good
- double divide(int a, int b)
+ int divide(int a, int b)
{
// good, address via precondition (and replace with contracts once C++ gets them)
Expects(b != 0);
return a / b;
}
- double divide(int a, int b)
+ double divide(double a, double b)
{
- // good, address via check
- return b ? a / b : quiet_NaN();
+ // good, address via using double instead
+ return a / b;
}
**Alternative**: For critical applications that can afford some overhead, use a range-checked integer and/or floating-point type.