style fixes

This commit is contained in:
Thibault Kruse
2016-08-11 10:54:08 +02:00
parent 8f8c232eff
commit c0bff45961

View File

@@ -5464,7 +5464,7 @@ The compiler is more likely to get the default semantics right and you cannot im
Tracer& operator=(Tracer&&) = default; Tracer& operator=(Tracer&&) = default;
}; };
Because we defined the destructor, we must define the copy and move operations. The `=default` is the best and simplest way of doing that. Because we defined the destructor, we must define the copy and move operations. The `= default` is the best and simplest way of doing that.
##### Example, bad ##### Example, bad
@@ -7484,7 +7484,7 @@ The default is the easiest to read and write.
enum class Direction : char { n, s, e, w, enum class Direction : char { n, s, e, w,
ne, nw, se, sw }; // underlying type saves space ne, nw, se, sw }; // underlying type saves space
enum class Web_color : int { red = 0xFF0000, enum class Web_color : int { red = 0xFF0000,
green = 0x00FF00, green = 0x00FF00,
blue = 0x0000FF }; // underlying type is redundant blue = 0x0000FF }; // underlying type is redundant
@@ -12180,10 +12180,10 @@ Not all member functions can be called.
##### Example ##### Example
class Vector { // very simplified vector of doubles class Vector { // very simplified vector of doubles
// if elem!=nullptr then elem points to sz doubles // if elem != nullptr then elem points to sz doubles
public: public:
Vector() : elem{nullptr}, sz{0}{} Vector() : elem{nullptr}, sz{0}{}
vector(int s) : elem{new double},sz{s} { /* initialize elements */ } vector(int s) : elem{new double}, sz{s} { /* initialize elements */ }
~Vector() { delete elem; } ~Vector() { delete elem; }
double& operator[](int s) { return elem[s]; } double& operator[](int s) { return elem[s]; }
// ... // ...