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Remove 2 redundant else, according to rule F.56 (#1766)
* Remove 2 redundant else, according to rule F.56 * Remove continue from example code Update after pull request comment.
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@@ -12595,10 +12595,8 @@ Readability. Error prevention. Efficiency.
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cout << f(v, &v[i]) << '\n';
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cout << f(v, &v[i]) << '\n';
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for (gsl::index i = 0; i < v.size(); ++i) { // body messes with loop variable: can't be a range-for
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for (gsl::index i = 0; i < v.size(); ++i) { // body messes with loop variable: can't be a range-for
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if (i % 2 == 0)
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if (i % 2 != 0)
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continue; // skip even elements
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cout << v[i] << '\n'; // output odd elements
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else
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cout << v[i] << '\n';
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}
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}
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A human or a good static analyzer might determine that there really isn't a side effect on `v` in `f(v, &v[i])` so that the loop can be rewritten.
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A human or a good static analyzer might determine that there really isn't a side effect on `v` in `f(v, &v[i])` so that the loop can be rewritten.
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@@ -20386,7 +20384,7 @@ In particular, the single-return rule makes it harder to concentrate error check
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{
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{
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if (x < 0)
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if (x < 0)
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return "negative";
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return "negative";
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else if (x > 0)
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if (x > 0)
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return "positive";
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return "positive";
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return "zero";
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return "zero";
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}
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}
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