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VLESS Reverse Proxy: Transfer real Source & Local (IP & port), enabled by default
https://t.me/projectXtls/1039 https://github.com/XTLS/Xray-core/pull/5101#issuecomment-3404979909
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@@ -17,13 +17,13 @@ const (
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inboundSessionKey ctx.SessionKey = 1
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outboundSessionKey ctx.SessionKey = 2
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contentSessionKey ctx.SessionKey = 3
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muxPreferredSessionKey ctx.SessionKey = 4 // unused
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isReverseMuxKey ctx.SessionKey = 4 // is reverse mux
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sockoptSessionKey ctx.SessionKey = 5 // used by dokodemo to only receive sockopt.Mark
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trackedConnectionErrorKey ctx.SessionKey = 6 // used by observer to get outbound error
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dispatcherKey ctx.SessionKey = 7 // used by ss2022 inbounds to get dispatcher
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timeoutOnlyKey ctx.SessionKey = 8 // mux context's child contexts to only cancel when its own traffic times out
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allowedNetworkKey ctx.SessionKey = 9 // muxcool server control incoming request tcp/udp
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handlerSessionKey ctx.SessionKey = 10 // outbound gets full handler
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fullHandlerKey ctx.SessionKey = 10 // outbound gets full handler
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mitmAlpn11Key ctx.SessionKey = 11 // used by TLS dialer
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mitmServerNameKey ctx.SessionKey = 12 // used by TLS dialer
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)
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@@ -75,25 +75,21 @@ func ContentFromContext(ctx context.Context) *Content {
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return nil
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}
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// ContextWithMuxPreferred returns a new context with the given bool
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func ContextWithMuxPreferred(ctx context.Context, forced bool) context.Context {
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return context.WithValue(ctx, muxPreferredSessionKey, forced)
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func ContextWithIsReverseMux(ctx context.Context, isReverseMux bool) context.Context {
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return context.WithValue(ctx, isReverseMuxKey, isReverseMux)
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}
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// MuxPreferredFromContext returns value in this context, or false if not contained.
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func MuxPreferredFromContext(ctx context.Context) bool {
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if val, ok := ctx.Value(muxPreferredSessionKey).(bool); ok {
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func IsReverseMuxFromContext(ctx context.Context) bool {
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if val, ok := ctx.Value(isReverseMuxKey).(bool); ok {
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return val
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}
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return false
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}
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// ContextWithSockopt returns a new context with Socket configs included
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func ContextWithSockopt(ctx context.Context, s *Sockopt) context.Context {
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return context.WithValue(ctx, sockoptSessionKey, s)
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}
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// SockoptFromContext returns Socket configs in this context, or nil if not contained.
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func SockoptFromContext(ctx context.Context) *Sockopt {
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if sockopt, ok := ctx.Value(sockoptSessionKey).(*Sockopt); ok {
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return sockopt
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@@ -164,12 +160,12 @@ func AllowedNetworkFromContext(ctx context.Context) net.Network {
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return net.Network_Unknown
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}
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func ContextWithHandler(ctx context.Context, handler outbound.Handler) context.Context {
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return context.WithValue(ctx, handlerSessionKey, handler)
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func ContextWithFullHandler(ctx context.Context, handler outbound.Handler) context.Context {
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return context.WithValue(ctx, fullHandlerKey, handler)
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}
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func HandlerFromContext(ctx context.Context) outbound.Handler {
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if val, ok := ctx.Value(handlerSessionKey).(outbound.Handler); ok {
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func FullHandlerFromContext(ctx context.Context) outbound.Handler {
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if val, ok := ctx.Value(fullHandlerKey).(outbound.Handler); ok {
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return val
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}
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return nil
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